Monday, August 20, 2007
Essential Processing Techniques
Tools all photographers should know for adjusting exposure, color and sharpening
Labels: How To, Image Processing How To
Color
By Wes Pitts
In the traditional color darkroom, good color starts with neutral color, and the same is true in the digital darkroom. Key adjustments that we make—exposure, white balance and color—are obviously linked, and when your neutral pixels are in balance, color works itself out.
This technique for getting great color is based purely on numbers. With a properly calibrated monitor, there are numerous tools that can help you arrive at a frame-ready image, but this math-based technique will work consistently under any circumstances. You need imaging software that allows you to measure pixel values and adjust levels and curves. I'm using Photoshop CS3 here.
The basic idea is that for accurate color, your whites should be true white, your blacks true black and your grays color-neutral. In digital grayscale, pure white has a value of 255, black is 0, so middle gray is 127.5. I'm going to measure three pixels that I think should be pure white, pure black and close to middle gray and then adjust the image levels and curves accordingly.
When shooting in JPEG or TIFF format, the camera processor will do some sharpening. Many cameras have an adjustment for how much sharpening is applied, and it's generally a good idea to keep these settings neutral.
If you want your camera's processor to do absolute minimal processing of each image as it's saved, then shooting RAW is the way to go. The development settings for sharpening, color temperature, exposure, highlights, shadows, midtones, hue, saturation and so on are all done in your RAW conversion software.
What defines optimum for sharpening depends on the photograph and personal preference. There isn't a "right" technique because what type to use and how much to apply is subjective. But as a general rule, subtle improvements are better than obvious ones. Too much sharpening will produce a halo effect along edges, introduce noise or grain, and can make an image look overly pixelated.
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